What you need to know

Character creation is mostly pure to standard fate core, but here we will discuss what you should know to create a character.

Skills

  • Athletics
  • Burglary
  • Business, Practical knowledge of speculation, investment, and related financial matters.
  • Computers, related to crafts
  • Command/Tactics/Charisma, The ability to lead and inspire.
  • Contacts
  • Crafts, a specific type should be picked
  • Deceive
  • Drive
  • Electronics, subset of crafts related to electronic devices.
  • Empathy
  • Gamble, knowledge of betting tables, horse races, and all card games.
  • Investigate
  • Lore, also known as academics or scholarship
  • Mechanics, subset of crafts related to mechanical devices
  • Melee Combat, renamed fight and a type of fighting skill should probably be picked
  • Notice
  • Perform, the ability to: sing, recite poetry or oratorical compositions, play a musical instrument, or other related activities.
  • Physique
  • Pilot, the drive skill for aircraft
  • Provoke
  • Ranged Combat, rename shoot
  • Rapport
  • Resources, modified from core rules
  • Stealth
  • Will

Mundane magic

‘Mundane’ magic is indirect and unfocused and usually low powered, though ways exist to augment it. It has a wide range of possible effects and so is often considered far more useful than divine magic.

Divine Magic

The Magic of the gods is very direct and focused, far more focused than ‘mundane’ magics. However it is not nearly as broad in it’s effects. The blood of children of the gods provides the power for these, though in effect it is much like sponsored mundane magic.

Stunts

While normal rules for stunts apply, every skill at rank 4 gains a bonus stunt for that skill. Every rank in a skill above 4 adds another bonus stunt.

Extras

What you need to know

Children of the Divine Order theshadow99 theshadow99